Text strings extracted, in order, from OKAGE: CMNDATA: XDB: BKDATA.XDB
Lists was inserted, confirming in what group the enemy is listed in the Lists FAQ.
Enemy Name and Internal Designation were copy-and-pasted.
The twenty-two hex strings are verbatim and intact; display may vary by browser or platform.
Which leaves twenty-four named enemies that don’t appear in the game. Hmmm...