___ _ / _ \| | __ __ _ __ _ ___ _ | | | | |/ // _` |/ _` |/ _ \_) | |_| | <| (_| | (_| | __/_ \___/|_|\_\\__,_|\__, |\___|_) ____ _ |___/ _ _ ___ / ___|| |__ __ _ __| | ___ __ __ | |/ /_)_ __ __ _ \___ \| '_ \ / _` |/ _` |/ _ \\ \ /\ / / | ' /| | '_ \ / _` | ___) | | | | (_| | (_| | (_) |\ V V / | . \| | | | | (_| | |____/|_| |_|\__,_|\__,_|\___/ \_/\_/ |_|\_\_|_| |_|\__, | |___/ OKAGE: SHADOW KING North American Version Released October 10, 2001 For PlayStation 2 COMPATIBILITY GIFT SCENE TRANSCRIPTS By S. L. Richardson (a.k.a. Falconesque) Version 1.0 Originally released Wednesday, September 20, 2006 Last revised Wednesday, September 20, 2006 Best viewed with a monospace font, such as Monaco or Courier. 123456789|123456789|123456789|123456789|123456789|123456789|123456789|12345 =========================================================================== CONTENTS A. FAQ - FREQUENTLY ASKED QUESTIONS A1. SPOILERS A2. ABOUT COMPATIBILITY A3. ABOUT THE GIFTS A4. EXPECTATIONS B. THE SCENE SCRIPTS B1. ARI'S FATHER B2. EVIL KING STAN B3. HERO ROSALYN B4. JULIA B5. MYSTERIOUS WOMAN B6. PRINCESS MARLENE C. FAQ & AUTHOR INFO C1. LEGAL C2. FAQ INFO C3. AUTHOR INFO =========================================================================== A. FAQ - Frequently Asked Questions A1. SPOILERS. How are spoilers handled? This guide is 100% spoiler territory for the scenes themselves. Wording and punctuation are exactly as displayed in-game. Stage direction is given, but kept terse with minimal commentary. The scenes catalogued are intimate, personal, and reveal little of the main storyline, however. --------------------------------------------------------------------------- A2. ABOUT COMPATIBILITY. What is the compatibility sidequest? OKAGE: SHADOW KING includes a compatibility sidequest, which the gamer may actively pursue. At the sidequest's conclusion, Ari (the game's lead character) is gauged to have the best chemistry with another playable or nonplayable character in the game. He receives a clue to where he might find the compatibility gift he's earned. Retrieving the gift is accompanied by an exchange -- brief, lengthy, or somewhere in between. For complete details, please read the "Compatibility Gifts" section of the "Sidequests" addendum in the author's FAQ & Walkthrough, found at: http://www.gamefaqs.com/console/ps2/game/471237.html --------------------------------------------------------------------------- A3. ABOUT THE GIFTS. How do I go about getting...? Half of the compatibility gifts are obtained in straightforward fashion: Favor your chosen target in all responses, and when no response favors that character, pick a response favoring no one. The remaining three compatibility candidates are a little trickier. You'll find strategies and known pitfalls included in the "Compatibility Gifts" section of the author's FAQ & Walkthrough, posted at: http://www.gamefaqs.com/console/ps2/game/471237.html Details about the gifts themselves may also be found in that guide. --------------------------------------------------------------------------- A4. EXPECTATIONS. What can I expect from the guide? This guide documents the scenes wherein Ari receives the compatibility gift he's earned. Nothing more, nothing less. Presumably, you've played the game through at least once. The guide is not geared toward those who are new to OKAGE. Perhaps you're only curious, or you wish to know whether a particular scene is worth your time and another play-through. Maybe you like picking a direction at the start of a new game. Or maybe you're a serious roleplayer looking for another angle for its own enjoyment. This guide is for you. The scene scripts are exact and all six were obtained first-hand by the author via normal gameplay. Particular attention has been paid to spelling, capitalization, and punctuation. Stage direction is given to provide some context, but kept succinct and without extraneous commentary. =========================================================================== B. THE SCENE SCRIPTS Before beginning, here's a quick explanation of the abbreviations and other conventions used in this document. V.O.: Voice Over [Choose]: Ari must make a choice between the three responses presented. : Action taken on-screen; commentary. For the purpose of this guide and consistency's sake, Fortune Teller No. 1 in the Tenel Village Inn was consulted for each of the final readings in the Compatibility Gift sidequest. The fortune tellers in Madril and Rashelo may word their readings slightly differently. The final reading begins the same for each of the six compatibility gifts. FORTUNE TELLER NO. 1: Ah, it's come to me! You are matched best with... Whoa! --------------------------------------------------------------------------- B1. ARI'S FATHER FORTUNE TELLER NO. 1: With your father. Huh, boring. Of course your father loves you. FORTUNE TELLER NO. 1: Well, it won't hurt to go back home for a change to say hello, will it? FATHER: Oh, my son! I heard something amazing from the fortune teller in the village. FATHER: You and I have the best chemistry in the world! FATHER: Wow, being popular is tough! FATHER: So, Now remember, I gave you my secret treasure! FATHER: Make sure to use it effectively! ----- Just dialogue. No camera shifts or drama of any sort. Boring indeed. --------------------------------------------------------------------------- B2. EVIL KING STAN FORTUNE TELLER NO. 1: With the Evil King Stan! Nooooo! keep away from me! FORTUNE TELLER NO. 1: ...Oh? I still see more. FORTUNE TELLER NO. 1: Let's see... It says "If you want interesting training, stay at the hotel"... FORTUNE TELLER NO. 1: Hmmm, I wonder what it means... STAN: By the way, you have become more like one deserving to be my slave. STAN: You must find a way to thank me for educating you so well. JAMES: You are too easy on him master! A noble Evil King shouldn't be satisfied with such behavior! STAN: Hmm, James! JAMES: Huh. From my, James' point of view, Ari is still far from perfect. JAMES: In order to raise him to be a decent evil slave, you have to discipline him more strictly! JAMES: Harder! And more serious! STAN: Hmm... You're right, James. Maybe, my slave needs special training. JAMES: Ha ha ha! Please leave it on me! I, James knew this would happen and have prepared a special program! JAMES: Follow me this way please! Haah! JAMES: Now, let's practice! STAN: James, what are you planning to do to my slave in such a place? JAMES: Ha ha ha... It's called "Waterfall Endurance Practice"! JAMES: Now, Ari! Step into the waterfall. JAMES: Come on, please. The water is nice and chilly! ARI: [Choose] 1. I don't want to. 2. No way! 3. I don't have my shower cap! JAMES: Well, well? Mr. Ari, why do you refuse like that? ARI: [Choose] 1. It looks cold. 2. It looks hard. 3. I'll die. JAMES: No good, Mr. Ari. JAMES: You shouldn't have the word "can't" in your dictionary as a servant of evil! JAMES: One way or another, you're going to have to do it! Come on! Come on! STAN: James! You, look! Because of your special training, my slave has become sick! JAMES: That's not good. Then please take this James' special "Butler's Dark Drug"... JAMES: Come on, don't hesitate. Drink it up! NO ONE: Ari was forced to take suspicious medicine! NO ONE: Ari's ability was suspiciously upgraded! JAMES: Ha ha ha ha! Look at this! This is the result of your training! STAN: Um, I think it's due to the drug... Besides, what purpose did the training have? JAMES: Huh? Well, I found it in a human's book. I have no idea what its purpose was. JAMES: Oh? Ari? Are you okay, Ari?? Heey... NARRATOR [V.O.]: And so... NARRATOR [V.O.]: Due to the suspicious drug and a cold, the unfortunate boy was in bed for several days... --- Control returns with Ari standing outside the Madril Inn. Checking his stats reveals that AP and DP have increased, +5 each. --------------------------------------------------------------------------- B3. HERO ROSALYN FORTUNE TELLER NO. 1: The Hero Rosalyn with her parasol! Hey, you, nice going!! Way to go! FORTUNE TELLER NO. 1: ...Oh? It's telling me more. FORTUNE TELLER NO. 1: Let's see... "When love deepens between the Hero, something shall happen", it tells me.... FORTUNE TELLER NO. 1: Hmmmm, I wonder what it means.... ROSALYN: Oh Ari, sorry about that. We were supposed to whiz through this place and move on, huh? ARI: [Choose] 1. Anything the matter? 2. Does that person bug you? 3. Yep. Sure were. ROSALYN: Huh? Uhm, no. Nothing, really... ROSALYN: Huh? What are you talking about? There's nobody here. Don't scare me like that. Phew! HOPELESS MERCHANT: .... ROSALYN: Oh, you're always quiet aren't you? ROSALYN: This building.... It seems to be a Hero's Club building. ROSALYN: How'd it wind up here? Weird... ROSALYN: I wonder what this big town is doing here? It's deserted but totally intact. ROSALYN: As if it were a stage from a play..... ROSALYN: .... ROSALYN: Oh well. By the way, Ari, you've become really tough. ARI: [Choose] 1. I did go through a lot. 2. Oh no, I'm still weak. 3. Tough as nails! ROSALYN: You betcha, you did! ROSALYN: Lose the loser mentality, 'kay? ROSALYN: .... I know, that part of you will never change... ROSALYN: But now you can slay ghosts like a pro! You've become really strong. ROSALYN: I have to keep doing my best just so you don't despise me for being weak, Ari. ARI: [Choose] 1. That would never happen. 2. Keep it up. 3. You'll have to try harder. ROSALYN: Hah. ROSALYN: But still, I do have an inferiority complex sometimes towards you, Ari. ROSALYN: I acquired the Hero's title because I wanted to live up to the ideal of a good hero. ROSALYN: To keep evil and its disciples from destroying the world with its evil designs. ROSALYN: .... Heh. It's funny when you hear yourself say things like that. ARI: [Choose] 1. No, not at all 2. Ha ha ha. 3. There's nothing funny about justice. ROSALYN: Anyway, I figured if I were to become a hero, then from that moment on, I'd be good. ROSALYN: That even if I wasn't good, I'd become so by becoming a hero. ROSALYN: At least that's how I thought it'd be. ROSALYN: But after having become a hero and looking back, there's something bugging me. ROSALYN: Lately, I noticed I've been putting "being a hero" as my top priority too often. ROSALYN: Somehow, I have come to assume that it is the same as being good... ROSALYN: twisting the logic to mean I am good as long as I am a "hero". ROSALYN: "Becoming a hero to be good" "Being good as long as I'm a hero" These are two very different things. HOPELESS MERCHANT: .... ROSALYN: Ari, you're not a hero and frankly, you're nobody in particular. ROSALYN: But you fight better than any of those heroes around. ROSALYN: You're involved in bigger tasks than anybody else and you just go for it, y'know? No questions, no titles. ROSALYN: Having seen you do this has made me rethink things. Especially when I see a bureaucratic building like this. ROSALYN: So Ari, I want to stay with you for a while and see what you have inside you. ROSALYN: What you have...it's really something. ARI: [Choose] 1. Probably nothing, really. 2. That'd be my heart, stomach, liver... 3. Yes, I agree. ROSALYN: Even if you're not aware of it, Ari, I will find out what it is. ROSALYN: That's not what I mean! ROSALYN: Yes. And after I find that out, I'd like to think and find out what's inside me. ROSALYN: I'll see you later. HOPELESS MERCHANT: Ahhhh! I think I've fallen in love with ya, honey! Take this! ROSALYN: Yikes! Wha-? What? Something was just pushed against me. Huh? What is this? ROSALYN: ????? .... Hmmmm. It's a mystery... HOPELESS MERCHANT: Whoa. That lady's speech was something. HOPELESS MERCHANT: I was really impressed inspite of myself. HOPELESS MERCHANT: I couldn't help myself. I just had to give her one little present. HOPELESS MERCHANT: I'm sure she'd thank me if she could see me. Oh, well... HOPELESS MERCHANT: All these years of being told my shadow was thin, my business failing and now winding up here. (Sigh) HOPELESS MERCHANT: But I should try again, right? ----- The merchant's last sentiments are repeated from then on whenever he's visited. --------------------------------------------------------------------------- B4. JULIA FORTUNE TELLER NO. 1: With your childhood friend Julia! Hmmm, even though you got dumped once, you shouldn't give up, alright? FORTUNE TELLER NO. 1: How about going to see this girl? Something good might happen. JULIA: Oh, Ari.... JULIA: ... JULIA: You and I...we have the best chemistry between us. The fortune teller was saying this. JULIA: What a surprise, huh. JULIA: That's a surprise, isn't it? ARI: [Choose] 1. Yes, it is. 2. A surprise, indeed. 3. I'm flabbergasted! JULIA: I know... It came as a surprise for me, too... JULIA: But it'd be sad to let it end like this... What do you think...? JULIA: Uh, Ari, you're becoming more and more popular every day, right? JULIA: That really bugs me for some reason... JULIA: But me complaining isn't going to accomplish anything. So...um... JULIA: My brother sent me this while he was traveling. JULIA: I think he sent it to me just to show off, though. He's like that. JULIA: Now it's become a memento of him for me. JULIA: Now it's a memento for today, learning that we have the best chemistry. JULIA: You're still not my type yet, but still... Will you please accept this? ARI: [Choose] 1. Thank you, Julia. 2. I'll treasure it 3. Uh...thanks? JULIA: But that doesn't mean you're forgiven, Ari.... Hmph! See ya. JULIA: I like the way you're wishy washy like that. But that doesn't mean you're forgiven.... Hmph! See ya. ----- Control returns with Ari standing outside the Inn. --------------------------------------------------------------------------- B5. MYSTERIOUS WOMAN FORTUNE TELLER NO. 1: With a mysterious woman. Who could this mysterious woman be? Hmmm, it's a mystery. FORTUNE TELLER NO. 1: But according to this, something good's going to happen if you go see this mysterious woman. MYSTERIOUS WOMAN: I am a mysterious woman. A woeful woman of tragedy living with a bitter fate. ARI: [Choose] 1. Oh really. 2. Good-bye then. 3. Wow...heavy. MYSTERIOUS WOMAN: Stop! I am the femme fatale. MYSTERIOUS WOMAN: Even though we are soul mates, I cannot accept your love! ARI: [Choose] 1. Excuse me? 2. Umm, good-bye. 3. Can you not hear my breaking heart!? MYSTERIOUS WOMAN: Oh! But that magical night... Your sweet whisper... ARI: [Choose] 1. I don't remember that... 2. Good-bye anyway. 3. Wish I could remember that... MYSTERIOUS WOMAN: Please take this, as my farewell gift! Oh! ----- Just dialogue and melodrama. --------------------------------------------------------------------------- B6. PRINCESS MARLENE FORTUNE TELLER NO. 1: Wha-? Wow, with Princess Marlene! This is something, isn't it? FORTUNE TELLER NO. 1: ...Oh? It's telling me more. FORTUNE TELLER NO. 1: Let's see... "A Princess' love shall fall in the dream and a being from the dark side shall come" FORTUNE TELLER NO. 1: Hmmmm, I wonder what it means.... FAMILIAR VOICE: Tsk. It seems that unfortunate evil servant is sleeping well. FAMILIAR VOICE: An Evil Butler serving an Evil King is a disguise to avoid public notice.... FAMILIAR VOICE: My true calling is quite different... FAMILIAR VOICE: I sneakily bring gifts to people's homes in the night. They call me "Santa of the Shadows"! FAMILIAR VOICE: My presents are wrapped in shimmering paper and sparkling bows. Please accept them... GIRL'S VOICE: Ari... Ari... GIRL'S VOICE: What's taking you so long? Come help me, quickly! What an unreliable servant you are. GIRL'S VOICE: Ari... I believed in you... GIRL'S VOICE: Ari... Ari... NO ONE: At the head of the bed neatly folded clothes are laid.... ----- Control returns with Ari standing between the two beds. =========================================================================== C. FAQ & AUTHOR INFO C1. LEGAL Copyright (c) 2006, by Falconesque. Governed by U.S. Copyright Law (www.copyright.gov). Permission granted for posting as-is to GameFAQs.com, for the personal, noncommercial use of the site's members; all other rights reserved. Republishing this document, in part or in whole, in any media, without the author's explicit, written permission in advance violates the author's copyright and is punishable by law. Other OKAGE FAQs and walkthroughs found at http://www.gamefaqs.com/console/ps2/game/471237.html and referenced herein are the soul property of their respective authors. OKAGE: SHADOW KING is Copyright (c) 2001 and presented by Sony Computer Entertainment, Inc. from ZENER WORKS Amusement Software Developer. Brand and product names may be the trademarks or registered trademarks of their respective companies. C2. FAQ INFO About this FAQ. While OKAGE retains a high replay value, few gamers obtain every compatibility gift or have the chance to view the scenes accompanying each gift. No script can convey the full impact of a scene, ripped from its in-game context, and this guide's aim is to provide a basis from which a gamer can select the compatibility gift he or she next wishes to pursue. VERSION HISTORY FAQ version 1.0 Uploaded on Wednesday, September 20, 2006. Initial release of the complete guide. No updates are anticipated. ACKNOWLEDGEMENTS Thanks to Interceptor18, for posing the suggestion. Thanks, too, to all who tirelessly slave over GameFAQs.com, to the OKAGE board's many faithful denizens, to those at SCEA who brought OKAGE to North American audiences, and to the delightfully demented minds of Zener Works. C3. AUTHOR INFO About the author. A technical writer and novelist, the author is a middle- aged gamer who's generally inept with the controller, but oddly enough also enjoys the Final Fantasy, Katamari Damacy, Kingdom Hearts, and Ratchet & Clank game series, as well as the original Jak & Daxter. The author also contributed to two Kingdom Hearts II FAQs: Ultimaterializer X's Bestiary/Synthesis Guide and Megafierce's Synthesis Guide. The author's latest contributions may be found at: http*://www.*esque.*com/*slr/*gamefaqs/ Note. Remove all of the asterisks (*) before attempting to view the page in your browser. Contact. The author welcomes your comments and feedback. Send your message to okage [dot] faq [at] esque [dot] com, or visit the link above and use the feedback form. Requests for permission to repost this FAQ may also be submitted to this address. END TRANS.