___  _
 / _ \| | __ __ _  __ _  ___ _
| | | | |/ // _` |/ _` |/ _ \_)
| |_| |   <| (_| | (_| |  __/_
 \___/|_|\_\\__,_|\__, |\___|_)
      ____  _      |___/    _                    _  ___
     / ___|| |__   __ _  __| | ___ __      __   | |/ /_)_ __   __ _
     \___ \| '_ \ / _` |/ _` |/ _ \\ \ /\ / /   | ' /| | '_ \ / _` |
      ___) | | | | (_| | (_| | (_) |\ V  V /    | . \| | | | | (_| |
     |____/|_| |_|\__,_|\__,_|\___/  \_/\_/     |_|\_\_|_| |_|\__, |
                                                              |___/

OKAGE: SHADOW KING
North American Version
Released October 10, 2001
For PlayStation® 2

Extracted from COMPATIBILITY GIFT SCENE TRANSCRIPTS
By S. L. Richardson (a.k.a. Falconesque)
Version 1.0
Originally released Wednesday, September 20, 2006
Last revised Wednesday, September 20, 2006

Formatted for viewing with a monospace font, such as Monaco or Courier. Adjust your browser’s preferences accordingly.


For the purpose of this guide and consistency’s sake, Fortune Teller No. 1 in the Tenel Village Inn was consulted for each of the final readings in the Compatibility Gift sidequest. The fortune tellers in Madril and Rashelo may word their readings slightly differently.

The final reading begins the same for each of the six compatibility gifts.

FORTUNE TELLER NO. 1:

Ah, it’s come to me! You are matched best with... Whoa!


HERO ROSALYN

FORTUNE TELLER NO. 1:

The Hero Rosalyn with her parasol! Hey, you, nice going!! Way to go!

FORTUNE TELLER NO. 1:

...Oh? It’s telling me more.

FORTUNE TELLER NO. 1:

Let’s see... “When love deepens between the Hero, something shall happen”, it tells me....

FORTUNE TELLER NO. 1:

Hmmmm, I wonder what it means....

Ari makes haste for Triste, where Rosalyn stands beside the merchant. He speaks with her.

Brief close-up on Rosalyn. She turns and faces Ari.

ROSALYN:

Oh Ari, sorry about that. We were supposed to whiz through this place and move on, huh?

ARI: [Choose]

  1. Anything the matter?
  2. Does that person bug you?
  3. Yep. Sure were.

If 1 is selected...

ROSALYN:

Huh? Uhm, no. Nothing, really...

If 2 is selected...

ROSALYN:

Huh? What are you talking about? There’s nobody here. Don’t scare me like that. Phew!

HOPELESS MERCHANT:

....

If 3 is selected...

ROSALYN:

Oh, you’re always quiet aren’t you?

The scene continues...

Camera pans around to show the building’s sign.

ROSALYN:

This building.... It seems to be a Hero’s Club building.

ROSALYN:

How’d it wind up here? Weird...

Camera pans high overhead, slowly showing the town.

ROSALYN:

I wonder what this big town is doing here? It’s deserted but totally intact.

ROSALYN:

As if it were a stage from a play.....

Close-up on Rosalyn in profile.

ROSALYN:

....

Camera pans to a tight two-shot as she turns to face Ari.

ROSALYN:

Oh well. By the way, Ari, you’ve become really tough.

ARI: [Choose]

  1. I did go through a lot.
  2. Oh no, I’m still weak.
  3. Tough as nails!

Camera pans a little to face Rosalyn.

If 1 is selected...

ROSALYN:

You betcha, you did!

If 2 is selected...

ROSALYN:

Lose the loser mentality, ’kay?

If 3 is selected...

ROSALYN:

.... I know, that part of you will never change...

The scene continues...

Camera pans around the pair.

ROSALYN:

But now you can slay ghosts like a pro! You’ve become really strong.

ROSALYN:

I have to keep doing my best just so you don’t despise me for being weak, Ari.

Camera pans around them a little further.

ARI: [Choose]

  1. That would never happen.
  2. Keep it up.
  3. You’ll have to try harder.

Note. Pick any answer; which makes no difference.

Camera zooms in for a close-up on Rosalyn.

ROSALYN:

Hah.

She turns away from Ari.

ROSALYN:

But still, I do have an inferiority complex sometimes towards you, Ari.

She takes a few steps away from Ari.

ROSALYN:

I acquired the Hero’s title because I wanted to live up to the ideal of a good hero.

ROSALYN:

To keep evil and its disciples from destroying the world with its evil designs.

ROSALYN:

.... Heh. It’s funny when you hear yourself say things like that.

Camera pans around for a two-shot.

ARI: [Choose]

  1. No, not at all
  2. Ha ha ha.
  3. There’s nothing funny about justice.

Note. Pick any answer; which makes no difference.

Rosalyn again faces Ari.

ROSALYN:

Anyway, I figured if I were to become a hero, then from that moment on, I’d be good.

ROSALYN:

That even if I wasn’t good, I’d become so by becoming a hero.

ROSALYN:

At least that’s how I thought it’d be.

ROSALYN:

But after having become a hero and looking back, there’s something bugging me.

Camera pans for a two-shot of Rosalyn and the merchant.

ROSALYN:

Lately, I noticed I’ve been putting “being a hero” as my top priority too often.

Camera pans a little more.

ROSALYN:

Somehow, I have come to assume that it is the same as being good...

ROSALYN:

twisting the logic to mean I am good as long as I am a “hero”.

ROSALYN:

“Becoming a hero to be good”
“Being good as long as I’m a hero”
These are two very different things.

Camera zooms in on the merchant.

HOPELESS MERCHANT:

....

Camera pulls back for a three-shot.

ROSALYN:

Ari, you’re not a hero and frankly, you’re nobody in particular.

ROSALYN:

But you fight better than any of those heroes around.

ROSALYN:

You’re involved in bigger tasks than anybody else and you just go for it, y’know? No questions, no titles.

Rosalyn turns a little, inadvertently toward the merchant.

ROSALYN:

Having seen you do this has made me rethink things. Especially when I see a bureaucratic building like this.

She faces Ari again.

ROSALYN:

So Ari, I want to stay with you for a while and see what you have inside you.

She walks right up to him, towering over the boy.

ROSALYN:

What you have...it’s really something.

ARI: [Choose]

  1. Probably nothing, really.
  2. That’d be my heart, stomach, liver...
  3. Yes, I agree.

If 1 is selected...

ROSALYN:

Even if you’re not aware of it, Ari, I will find out what it is.

If 2 is selected...

ROSALYN:

That’s not what I mean!

If 3 is selected, Rosalyn makes no added comment.

The scene continues...

Camera pans around for a close-up on Rosalyn.

ROSALYN:

Yes. And after I find that out, I’d like to think and find out what’s inside me.

ROSALYN:

I’ll see you later.

She turns and starts down the sidestreet.

HOPELESS MERCHANT:

Ahhhh! I think I’ve fallen in love with ya, honey! Take this!

Rosalyn turns, alarmed, toward the merchant she can’t see.

ROSALYN:

Yikes! Wha-? What? Something was just pushed against me. Huh? What is this?

Rosalyn has acquired “Gallant Rapier”!

Trivia. This is the only time someone other than Ari acquires something.

She continues down the sidestreet, puzzled.

ROSALYN:

?????
....
Hmmmm. It’s a mystery...

The scene ends. Ari speaks with the merchant.

HOPELESS MERCHANT:

Whoa. That lady’s speech was something.

HOPELESS MERCHANT:

I was really impressed inspite of myself.

HOPELESS MERCHANT:

I couldn’t help myself. I just had to give her one little present.

HOPELESS MERCHANT:

I’m sure she’d thank me if she could see me. Oh, well...

HOPELESS MERCHANT:

All these years of being told my shadow was thin, my business failing and now winding up here. (Sigh)

HOPELESS MERCHANT:

But I should try again, right?


The merchant’s last sentiments are repeated from then on whenever he’s visited.


FAQ & AUTHOR INFO

LEGAL

Copyright © 2006, by Falconesque.
Governed by U.S. Copyright Law (www.copyright.gov).

Republishing this document, in part or in whole, in any media, without the author’s explicit, written permission in advance violates the author’s copyright and is punishable by law.

Other OKAGE FAQs and walkthroughs found at http://www.gamefaqs.com/console/ps2/game/471237.html and referenced herein are the soul property of their respective authors.

OKAGE: SHADOW KING is Copyright © 2001 and presented by Sony Computer Entertainment, Inc. from ZENER WORKS Amusement Software Developer.

Brand and product names may be the trademarks (™) or registered trademarks (®) of their respective companies.

AUTHOR INFO

About the author. A technical writer and novelist, the author is a middle-aged gamer who’s generally inept with the controller, but oddly enough also enjoys the Final Fantasy, Katamari Damacy, Kingdom Hearts, and Ratchet & Clank game series, as well as the original Jak & Daxter.

The author also contributed to two Kingdom Hearts II FAQs: Ultimaterializer X’s Bestiary/Synthesis Guide and Megafierce’s Synthesis Guide.

The author’s latest contributions may be found on a local archive page, as well.

Contact. The author welcomes your comments and feedback. Send your message to okage [dot] faq [at] esque [dot] com, or visit the link above and use the feedback form. Requests for permission to repost the original source FAQ may also be submitted to this address.


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